NutshellEngine 0.0.5
NutshellEngine » Devlog
NutshellEngine 0.0.5 is here and brings some new features and bug fixes.
Runtime
The Runtime is the part of the engine that runs the games made with the editor.
Features
- Added materialPath to the Renderable component in the scene files to allow to override the use another material than the mesh's default one.
- Added the possibility to load materials through the asset manager and asset loader module.
Editor
The Editor is the software used to make games with.
Features
- Moved the editor options (where custom keybinds and options are stored) next to the executable instead of inside the assets directory.
- Added a "Recent Projects" list when launching the editor to quickly start working on projects recently opened and created.
- Added some default resources when creating a new project.
- Added a log level to log messages when building or exporting the application.
- Added colors to log messages (according to their log level) in the logs widget.
- Added material to the Renderable component widget.
- Added support for OBJ model files in the editor.
Bug fixes
- Scene is not saved when building or exporting the project if there is no current scene.
Files
NutshellEngine-0.0.5-Windows-x64.zip 35 MB
Aug 25, 2024
NutshellEngine-0.0.5-Linux-x64.tar.gz 20 MB
Aug 25, 2024
Get NutshellEngine
NutshellEngine
NutshellEngine is a modular game engine designed to enable game and engine developers to work together efficiently.
Status | In development |
Category | Tool |
Author | Team Nutshell |
Tags | Game engine |
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