NutshellEngine 0.2.5
NutshellEngine » Devlog
NutshellEngine 0.2.5 improves the editor's renderer and the runtime's UI functions.
Runtime
The Runtime is the part of the engine that runs the games made with the editor.
Features
- /!\ Breaking Change! Improved drawUI functions.
- Added an AnchorPoint to drawUIText and drawUIImage, the anchor point specifies what point of the UI element is its origin.
- Added a CoordinateType to drawUIText, drawUILine, drawUIRectangle and drawUIImage, the coordinate type is either pixel or normalized, and it allows to chose between coordinates in pixels or normalized (between 0 and 1 on both axes).
- Added a rotation parameter to drawUIText, allowing to rotate the text around its anchor point.
- Newlines ('\n') are now supported in drawUIText.
Bug fixes
- /!\ Breaking Change! Fixed a color issue in the provided Graphics Module.


Before and after
- Fixed an issue with frustum culling in the provided Graphics Module.
Editor
The Editor is the software used to make games with.
Features
- Implemented PBR rendering on the Editor's renderer, making it closer to the runtime's provided Graphics Module.
- Normal, metalness, roughness and occlusion textures are now taken in count when rendering the Entities.
- Image sampler's Anisotropy level is taken in count when sampling texture.


Before and after
- Reversed depth is now used to mitigate Z-Fighting issues.
- The "camera go to Entity" keybind now doesn't reset the camera's orientation.
- Added texts to the Selection undo-redo queue to be more explicit.
- Added file icons to the asset list's contextual menu (right click).
- The log window containing all the logs resizes when the window resizes.
- When a scene is opened, the main window shows its relative path instead of its absolute path.
- When dragging-and-dropping a model or a material on an Entity that doesn't have a Renderable component, a Renderable component is created.
Bug fixes
- Fixed infinite loop that could occur when renaming a script.
- Fixed undo-redo when dragging-and-dropping a model or a material on an Entity.
- Fixed a crash when creating a new project on Linux.
- Fixed an issue when editing a material and selecting an image outside of the project's directory.
- Fixed an issue when displaying .ntim image files in the image file widget.
Files
NutshellEngine-0.2.5-Windows-x64.zip 38 MB
2 days ago
NutshellEngine-0.2.5-Linux-x64.tar.gz 25 MB
2 days ago
Get NutshellEngine
NutshellEngine
NutshellEngine is a modular game engine designed to enable game and engine developers to work together efficiently.
| Status | In development |
| Category | Tool |
| Author | Team Nutshell |
| Tags | Game engine |
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