NutshellEngine 0.1.1
NutshellEngine » Devlog
NutshellEngine 0.1.1 is here and brings new features and bug fixes.
With this version come the particles (with the ParticleEmitter type and the emitParticles functions) and the addition of a new component: SoundListener, that replaces the setSoundListenerEntity functions.
Runtime
The Runtime is the part of the engine that runs the games made with the editor.
Features
- Added the emitParticles function to Graphics Modules and the Scripting API.
- Added a new SoundListener component. An Entity with the SoundListener component will be able to hear spatial audio.
- /!\ Breaking Change! Removed the setSoundListenerEntity function from Audio Modules and the Scripting API (replaced by the new SoundListener component).
- Added support for FreeBSD (thanks Martinfx!).
Bug fixes
- Fixed an issue where spatial audio's listening entity's rotation was wrongly calculated.
- Fixed compilation issues using Clang.
Editor
The Editor is the software used to make games with.
Features
- Added the widget for the new SoundListener component.
Bug fixes
- Fixed Editable Script Variables resetting to their default values when another one was modified.
Files
NutshellEngine-0.1.1-Windows-x64.zip 35 MB
72 days ago
NutshellEngine-0.1.1-Linux-x64.tar.gz 21 MB
72 days ago
Get NutshellEngine
NutshellEngine
NutshellEngine is a modular game engine designed to enable game and engine developers to work together efficiently.
Status | In development |
Category | Tool |
Author | Team Nutshell |
Tags | Game engine |
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