NutshellEngine 0.1.11


NutshellEngine 0.1.11 brings new features related to animation.

Runtime

The Runtime is the part of the engine that runs the games made with the editor.

Features

Editor

The Editor is the software used to make games with.

Features

  • The modules directory, in the build directory, is now cleared before the application is built.
  • Added a script list next to the asset list, allowing to create, duplicate, open and delete scripts.
  • Added an editor parameter to maintain the size of the guizmo, independently from the distance with the camera.

    First: do not maintain the size of the guizmo
    Second: maintain the size of the guizmo
  • Added an icon to signal when a project should be updated to the current engine version. When the project is updated, its engine version is also updated.

Bug fixes

  • Fixed an issue where changing the entity persistence did not trigger a scene save title change.
  • Fixed an issue where the copied asset path was wrong if no asset was selected.
  • Fixed an issue where the material path was not correctly set when opening an ntmd Model file.
  • Fixed an issue where opening multiple ntmd Model files in a row did not reset the primitives list in the widget.

Files

NutshellEngine-0.1.11-Windows-x64.zip 35 MB
35 days ago
NutshellEngine-0.1.11-Linux-x64.tar.gz 21 MB
35 days ago

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