0.0.1 Minor updates
NutshellEngine » Devlog
Version 0.0.1 received a few updates since the initial launch yesterday. Not big enough to justify a version bump, but serious enough to be posted as soon as possible.
Features
- Reworked the asset list to avoid items from being selected because they were at the same place as the folder they were in and add navigation with the keyboard.
- Added drag and drop to some file dialog buttons, can drag and drop from both the operating system explorer and the asset list. Can also drop folders when opening a creating a project.
- Added a way to open a code editor for scripts.
- Added a way to re-order the entities using drag and drop in the entity list.
- Added a menu to change the editor parameters (keybindings, CMake path and code editor command).
Bug fixes
- Fixed a crash happening when clicking on the first row of the renderer's pixels. As it was close to the "Build" button, this crash could happen often by missclicking.
- Fixed default meshes disappearing when a Collidable component had the "fromRenderable" box ticked and also had a Renderable component but had no model.
- Fixed shadows in provided graphics module.
- Fixed a race condition with the logs when building and running the application.
- Fixed an issue where skinned meshes didn't appear anymore.
Files
NutshellEngine-0.0.1-Windows-x64.zip 34 MB
Jul 22, 2024
NutshellEngine-0.0.1-Linux-x64.tar.gz 19 MB
Jul 22, 2024
Get NutshellEngine
NutshellEngine
NutshellEngine is a modular game engine designed to enable game and engine developers to work together efficiently.
Status | In development |
Category | Tool |
Author | Team Nutshell |
Tags | Game engine |
More posts
- NutshellEngine 0.1.530 days ago
- NutshellEngine 0.1.449 days ago
- NutshellEngine 0.1.367 days ago
- NutshellEngine 0.1.268 days ago
- NutshellEngine 0.1.172 days ago
- NutshellEngine 0.1.083 days ago
- NutshellEngine 0.0.699 days ago
- NutshellEngine 0.0.5Aug 25, 2024
- NutshellEngine 0.0.4Aug 22, 2024
- NutshellEngine 0.0.3Aug 15, 2024
Leave a comment
Log in with itch.io to leave a comment.