NutshellEngine 0.2.6
NutshellEngine » Devlog
NutshellEngine 0.2.6 improves audio functions and the editor's renderer.
Runtime
The Runtime is the part of the engine that runs the games made with the editor.
Features
- /!\ Breaking Change! Added a way to change a sound's playback time.
- Added a startTime parameter to playSound and playSoundAtPosition to specify the time in the sound to start playing from, in seconds.
- Added setSoundSourceTime and getSoundSourceTime.
- Sounds now include a length parameter, specifying the sound's length in seconds.
- /!\ Breaking Change! The default image sampler in the provided Graphics Module now uses a Nearest filter.
- The provided Graphics Module now selects a discrete GPU by default to avoid situations where an integrated GPU lacking some Vulkan extensions was selected, causing applications to not launch.
Bug fixes
- /!\ Breaking Change! Fixed an issue where textures loaded from .ntml material files didn't have their correct color spaces.
Editor
The Editor is the software used to make games with.
Features
- Lights now make shadows.

A directional light, a point light and a spot light
- Colors and some material parameters can now be edited live.

Material live editing
- Frustum culling is now used to improve the renderer's performance.
- Drag-and-dropping materials and models on a selected Entity on the renderer applies the change to all selected Entities.
- Middle-clicking a file on a file selector now selects that file in the asset list.
Bug fixes
- Metallic, roughness and occlusion textures are now correctly bound.
- Sphere colliders are now correctly scaled.
- Fixed an issue where the editor could open twice when clicking on a recent project with both the left and the right mouse buttons.
- Minimum anisotropy is now 1.
Files
NutshellEngine-0.2.6-Windows-x64.zip 38 MB
22 hours ago
NutshellEngine-0.2.6-Linux-x64.tar.gz 25 MB
22 hours ago
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NutshellEngine
NutshellEngine is a modular game engine designed to enable game and engine developers to work together efficiently.
| Status | In development |
| Category | Tool |
| Author | Team Nutshell |
| Tags | Game engine |
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