NutshellEngine 0.0.3
NutshellEngine » Devlog
NutshellEngine 0.0.3 is here and brings some new features and bug fixes.
Runtime
The Runtime is the part of the engine that runs the games made with the editor.
Features
- Added a new light type, Ambient, that lights up all surfaces.

Left: no ambient light, Right: an ambient light
Editor
The Editor is the software used to make games with.
Features
- Entities with a Collidable component but no Rigidbody component now have their colliders displayed in another color on the renderer.

Left: with a Rigidbody, Right: without a Rigidbody
- Added an Export button next to the build button, exporting the application to a .zip file on Windows or a .tar.gz file on Linux.
- Added multiple Entities copy (Ctrl+C, Ctrl+V).
Bug fixes
- Setting a Collidable parameters through the "From Renderable" button can now be undone (Ctrl+Z).
- Fixed an issue where the code editor command wasn't saved.
- Fixed an issue where copied Entities didn't have their colliders displayed.
- Fixed rotations when only a single Entity is selected.
Files
NutshellEngine-0.0.3-Windows-x64.zip 35 MB
Aug 15, 2024
NutshellEngine-0.0.3-Linux-x64.tar.gz 20 MB
Aug 15, 2024
Get NutshellEngine
NutshellEngine
NutshellEngine is a modular game engine designed to enable game and engine developers to work together efficiently.
| Status | In development |
| Category | Tool |
| Author | Team Nutshell |
| Tags | Game engine |
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